# Rocket Launcher Collision Setupw

## 1. **MainGripCollision**

* Used for: **Primary hand grip**
* Place around the **main handle/grip area**
* This defines where the player holds the weapon

<div align="left"><figure><img src="/files/MCsD9PiOqs5M4yKBi1lT" alt="" width="270"><figcaption></figcaption></figure></div>

***

## **2.SecondaryGripCollision**

* Used for: **Secondary hand support**
* Place on the back **part of the weapon**
* Helps with two-hand interaction

<div align="left"><figure><img src="/files/3ldLrU1rYOsWCTWAagkg" alt="" width="238"><figcaption></figcaption></figure></div>

***

## **3. Single Shell Insert Collision**

* Used for: **Attaching round /** **rocket ( Bullet )**
* Place at the **insertion point**
* Ensure overlap is clean and centered for proper snapping

<div align="left"><figure><img src="/files/AI54vWPRp5gqMBYTYmVn" alt=""><figcaption></figcaption></figure></div>

***

## **Important Tips**

* Keep collisions **tight and accurate** (avoid oversized boxes)
* Always test overlap in-game after setup
* Misplaced collision = attachment or interaction issues


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