# Rocket Launcher Customization

## **Getting Started**

* Open your Rocket Launcher Blueprint
* Click on **Class Defaults**
* All settings will appear in the **Details Panel**

> **Only modify values under the “Customizable” categories**\
> **(these are designed to be safe and user-friendly)**

<div align="left"><figure><img src="/files/l9esIAMRN3lhnSrZm2Mx" alt="" width="209"><figcaption></figcaption></figure></div>

***

## **1. Trigger Button – Customizable**

* **Min Rotation** → Trigger idle rotation
* **Max Rotation** → Trigger pressed rotation
* **Trigger Press Anim Seq** → Animation when pressed

<figure><img src="/files/Sl7U95MmqldwBgker2LW" alt=""><figcaption></figcaption></figure>

***

## **2. SFX – Customizable**

Assign all weapon sounds (use SoundCue assets.You can use your own sound effects.

* Shot
* Empty Trigger

<div align="left"><figure><img src="/files/pwlOaGVqEwm6hqGFjhpg" alt=""><figcaption></figcaption></figure></div>

***

## **3. Weapon Type – Customizable**

* **Weapon Type** → Select Rocket Launcher&#x20;

<div align="left"><figure><img src="/files/tkvDMlnWpFWk5LrYXOGL" alt=""><figcaption></figcaption></figure></div>

***

## **5. Rocket – Customizable**

* **Attachable Rocket** → Assign Rocket Blueprint ( We will setup that later 😉)
* **Rocket Insertion Speed** → Rocket Inserting speed
* **Rocket Load Threshold Distance** → Distance to validate rocket loaded

<div align="left"><figure><img src="/files/iFfVeWw6syQliVjqL78D" alt=""><figcaption></figcaption></figure></div>

***

## **6. VFX – Customizable**

* &#x20;**Bullet Projectile** → (e.g. BP\_ImpactProjectile)\
  \
  **Stay Hard , Stay Focused 💪.**

<div align="left"><figure><img src="/files/NRjOgeSTYI9WapStj4lf" alt=""><figcaption></figcaption></figure></div>

***

## **7. Haptics – Customizable**

* Assign controller haptic feedback

<figure><img src="/files/51WZNNSx5PLCnsurYK48" alt=""><figcaption></figcaption></figure>

***

## **8. Fire Mode – Customizable**

* **Active Fire Mode** → Single

<div align="left"><figure><img src="/files/3kJz1lEUUCX8vQknaZ8P" alt=""><figcaption></figcaption></figure></div>

***

## **9. Recoil & Damage – Customizable**

* **Single Grip Distance / Rotation**
* **Dual Grip Distance / Rotation** *(rotation may vary – WIP)*

<div align="left"><figure><img src="/files/hOFuk0K3IQ8CnaV2kIhc" alt=""><figcaption></figcaption></figure></div>

***

## **10. Inventory – Customizable**

* **Rotation Inside Inventory** → Rotation when placed in inventory
* **Scale inside Inventory** →  Scale when placed in inventory
* Location inside Inventory  → Offset Location when placed in inventory

<figure><img src="/files/i8WVRWEidWRRCx7YqRoV" alt=""><figcaption></figcaption></figure>

***

## **11. Simulate – Customizable**

* **Simulate On Drop**
  * True → Physics enabled
  * False → Static

<div align="left"><figure><img src="/files/UCmkRCb10QgUrhknF8t6" alt=""><figcaption></figcaption></figure></div>

***

## **Result**

All Rocket launcher behavior is now fully modular and adjustable from one panel.


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